A block-launching puzzle game where two players face off across the Duo's fold
Does Starlift: Falling Block Puzzle work on iPhone Duo?
Yes, and seen in simulator screenshots: open, two players share the Duo with a playfield each side of the fold, launching stacks across it or fighting a boss together.
- Simulator verifiedBanjo Obayomi, the developer, in an email to FoldHunt on October 22, 2026, and posting as banjtheman in a comment on r/iosgaming. The press kit says the Duo support was built in Apple's simulator ahead of the hardware, and has unframed iPhone Duo screenshots at the size of the simulator's open display. The App Store seller is Temidayo Obayomi. The notes for version 1.0.1 (released October 17, 2026) say keepers beaten together in Team Boss on iPhone Duo are now saved.
Adapted for the fold
- Open · Inner display
Two players, one each side of the fold
Open, Duo Battle puts each player's playfield on their own half, facing each other across the hinge, and the stacks you launch cross over to the other side. The two halves work as two pages, separating your playfield from the boss, your opponent or the sky.
- Open · Inner display
Co-op on one phone
Team Time Attack and Team Boss let two players share the open phone and play together against the clock or a keeper.
- Closed · Outer display
Close it to pause
The game follows the hinge, and closing the phone pauses a two-player game.
About Starlift: Falling Block Puzzle
Starlift is a falling-block puzzle game for thumbs, inspired by Meteos on the Nintendo DS. Blocks rain down, and when you line up three they ignite and lift everything stacked on top. Drag blocks up and down their columns, light a row or a column, and ride the stack into orbit. Fly the Voyage across eleven worlds, each with its own kind of gravity and a keeper to beat, or play up to eight players online.
On the iPhone Duo, the open phone is two pages rather than one big screen, and two players can share it. In Duo Battle each player has a playfield on their own half, and the stacks you launch cross the hinge to the other side; in Team Time Attack and Team Boss you play together. The game follows the hinge, and closing the phone pauses a two-player game. Version 1.0.1 saves the keepers you beat together in Team Boss.
Evidence reviews
What we checked, when, and what the evidence establishes. Each record preserves the support label at that check.
· Simulator screenshots reviewed
Simulator verified · iphone-duo
Checked the press kit's iPhone Duo screenshots, unframed at 2853 × 2007 and 2852 × 2006 pixels, the size of the simulator's open display: Duo Battle with a playfield on each half and stacks flying across the fold, Team Boss with two playfields under a keeper, and Link Up's timed two-player boards. The 27-second Duo preview shows the same screens.
Poses shown: Open. These are observations of the evidence, not a test of every interaction.
App version: Not recorded in this evidence. Environment: iPhone Duo simulator.
The game hides the status bar, so the simulator is told by the capture size and the press kit's word that it was built in the simulator. Still captures can't show the pause on closing. No app or Xcode version is given, and no build was tested.
View reviewed evidence ↗
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Sources: Starlift press kit (starlift.banjtheman.xyz) · The developer's comment on r/iosgaming (reddit.com) · Starlift on the developer's site (starlift.banjtheman.xyz) · Starlift on the App Store (apps.apple.com)